A guide to your next move.
Look under the visible cards
Keep these details in mind. A move that reveals a hidden card gives you another fact to work with. You cannot know the identity of a hidden card before it is exposed. A longer visible run is not automatically better than a move that opens the tableau. Compare possible moves by what they uncover as well as by the length of the sequence they create.
Value an empty column
On this website, the following points apply. You must eventually fill every empty column before dealing from the stock. An empty column can hold a temporary sequence while you rearrange other cards. A whole-column move into another empty column does not reveal anything new on its own. Consider the next destination before filling your only empty column.
Make groups that can move
Keep these details in mind. A shorter matching group can be easier to reuse than a longer mixed-suit build. Matching colors alone do not give that benefit in four-suit Spider. Same-suit descending cards remain movable as a group. Look for ways to join matching segments without burying a card you need elsewhere.
Use mixed builds deliberately
Here is what to know. Avoid assuming that every descending column can be moved as one unit. Only the same-suit descending segment at the bottom moves together. A mixed-suit move can be worthwhile when it reveals a card or frees a column. Before extending the mixed build, look for temporary destinations that could help you separate it.
Plan around Kings
The key details are straightforward. A group beginning with a King has the same limitation. Moving a King can still be useful when it uncovers an important hidden card. A King requires an empty column because there is no higher rank. Placing a King in your last empty column may reduce your immediate rearrangement options.
Pause before dealing
Keep these details in mind. Dealing remains an option when the visible layout offers no useful improvement. A stock deal adds one card to every column and may disrupt useful sequences. Keeping all columns occupied is a requirement for using the stock. Check whether a visible move can expose a card or join matching suits before you deal.
Compare follow-up choices
Keep these details in mind. Ask what a move will let you do next rather than considering only the first destination. Try to leave more than one useful destination when the layout allows it. Moving a small segment may release a second move that was previously blocked. No simple rule can guarantee success on every randomly shuffled deal.
Use undo as a lesson
Keep these details in mind. The timer does not move backward when you undo. Undo restores the previous card state, including flips and collected runs. Replay is useful when you want to revisit the opening arrangement of the same deal. Compare what each alternative reveals instead of repeating the same sequence without a new idea.
Treat hints as options
Here is what to know. Repeatedly using Hint cycles through the available suggestions for the current position. Hints search legal moves in the visible position. The suggested move may be useful for investigation without leading to a win. A hint does not reveal the stock or hidden tableau cards.
Practice with purpose
On this website, the following points apply. One suit is useful for practicing rank order and the controls. Two suits introduces the difference between a descending build and a movable same-suit group. Four suits gives you more suit conflicts to resolve using the same rules. A short, focused session can be more useful for learning than rushing to finish a difficult deal.